[Image courtesy]
Another upshot of the co-design session was a discussion about 'who would help' when older or less experience folks came across the table.
As a true technologist, I pointed out the table was touch sensitive and looked friendly and everyone who saw it's rippley surface would want to touch it. As there were several more mature members of the group, I was promptly righted.
The group were very keen there was someone in the room who would help show them how easy the table was to use, but would also point out 'interesting bits' they might like. We'd like to have a learning mentor. Again, my museo voice kicked in - well who would do that, we can't afford to have someone stood around. You already do. We do? Yes, the guards.
Thoughout the project, a couple of the visitor assistants have joined the sessions to support the group, offer history and knowledge about the house. Also as we have carried out activities in the discussion their have been other visitor assistants in the space. The group saw the visitor assistants who shared their experience as learning mentors, the group who stood around - as guards. We'd always referred to both sets of people as visitor assistants, but the term had never resonated with the group and therefore had named them with according to their percieved behaviours.
I'd had a similar discussion before at an un-conference session at MuseumNext. A contributor to the session was a PhD student who had evaluated the social interaction around the interactive table at the Cabinet War Rooms. The discussion finally led us to the conclusion to make innovative design easily navigable by visitors, having a welcoming friendly face is very important.
For me, the most suprising element was the insistance that this should be a mentor role. Supportive and knowledgable about the house. Asking the visitors for the right sort of questions and pro-active in offering advice. I'm pretty sure the museum would hope that perfectly describes their visitor assistants.
So, what do you think, is it the name or the behaviour that needs to change?
